But you should always watch for NOD confessor leaders. The first time playing Scrin, I had a difficult time adjusting, but utilizing their offensive utilities, I had a very easy time swaying the battle in my direction. The commanders dont even have any shape or form. - The Spy, Team Fortress 2. well it would depend on the upgrades each one has.an ive never seen much of a difference with the confessor upgrade myself.but if they are all at their basics it more often than not would be gdi who won..i personally prefer the scrin..cause if you control the air..you control the ground. It is not fully known how Nod achieved such a state of unique technological superiority, though it is often linked to their access to and study of allegedly alientechnology, and their monopoly on Tiberium, which provided them with vast amounts of wealth, bot… So my verdict: go with Scrin. This. •1) No upgrades: GDI Rifleman squads would shoot the hell out of a NOD militant squad. GDI vs NOD for Totally Accurate Battle Simulator. Posted 23 February 2012 - 11:40 PM. The only bigger difference here is that you tend to see more mature and older people in GDI and younger people in Nod (Especially in TW/KW). Honestly, over the course of the last days I replayed the whole Tiberium Series (CNC4TT and Renegade not counted here). To be honest, who would win in a full out World War 3 style war? I've been a big fan of GDI for awhile, just because of firehawks and mammoth tanks, which do massive damage. This is one of the biggest and hardest things to work out there are only a couple of ways an avatar can win while the mammoth tank has many more advantages. I like the idea taken from C&C3 where they're are different factions from the same side like normal GDI and Steel Talons, one having access to Titan and Wolverines and the other more traditional tanks. That's why Scrin are the best, they care about their people. -A fresh GDI vs. NOD multiplayer experience that feels like Yuri's Revenge, but builds upon the core gameplay, pace, and graphical scales to draw you into the larger Command & Conquer story. (stanks were faster and more maneuverable and did a little bit more damage) The light tank in the original renegade used to be a decent but weaker tank but in this it seems to be total garbage compared to the gdi vehicles. 1v1 for riflemen vs Militants, In most cases its who ever started firing first. How thanos is going to get past earth's ion canon . While playing Nod missions, civilians and … Sure, Nod provides food and medical services in the Yellow Zones, but only because they need their support and infrastructure. I really agree with this view. The way I put this method of thinking is this: If you are on a plane and it suddenly depressurizes and the oxygen masks fall. Certainly as time has gone on both factions have gotten more grey from the originals! nearly every GDI unit trashes Nod units flamethrower vs grenadier - flamer will kill friendly troops more often than the enemy, meanwhile grenadier is not only cheaper, but can also damage vehicles. Well hopefully this Guide can help. RepGuide Nod vs Scrin Lepricon's RTS Skill Guide Mastermind/Prodigy Guide (T-59/vScrin only) Beam Cannon Master Guide (Nod, BH, MoK only) Countering Tank Spam Guide GDI Anti Aircraft Guide Marked of Kane: More Than Just Cyborgs (MoK only) Map Guide: Tournament Rift In various ways, the Brotherhood of Nod has always been technologically superior to GDI, an organization backed by and effectively operated on behalf of the United Nations, and, more specifically, economically and technologically developed nations. Nod gets to start with some medium tanks but can't build them. ALL RIGHTS RESERVED. But most people have agreed that yes, we can interfere like that, and we as humans can shape our future. Surprisingly a mammoth tank cans squash an avatar but the avatar can squash the mammoth tank. Nod's vehicles seem very under powered the stank used to be capable of destroying a med if you are good and driving it. "...the Spy is a double reverse quadruple agent whose reflexive suspicion is entierly justified." call me a noob or whatever, but i always felt that Nod were always inferior to GDI in the original C&C. Are you going to put on your own first, or help the person next to you first? Developments in recent years include sonic weaponry and quickly specialized hovercraft. Member. GDI technological development has been brought about by the financial support of the United Nations, who had founded them. GDI vs. NOD Started by FACEman Peck, Feb 23 2012 11:40 PM Page 1 of 3 ; 1; 2; 3; Next; You cannot reply to this topic; Go to first unread post; 56 replies to this topic #1 FACEman Peck. They're quick producing, offensive heavy, and do devasting things on the battlefield. But we don't really know. The answer is you put on your own. Nod forces also fall into two categories. They have helped the mutants to some degree. NOD just wants blind obedience and your life means nothing unless you are part of Kane's inner circle. Consider Redmond Boyle's stupid decision to hit the Sarajevo temple with an Ion Cannon even though he was told it could set off a huge explosion. ), and the Nod version looks like something else. People in our world would be upset about that, but we have viewpoints established in a different, safer world. From the point of view of some religions, that's evil. In TW, GDI uses the GD2, Nod uses some kind of two barrel rotary gun and whatever old stuff they have. We don't really know enough about either to judge properly, imo, but I'm pretty sure GDI is in practice ruled by some combination of a corrupt elite and a military junta as well. Unfortunately, resources are always finite; even though tiberium is a game-changing resource, other resources such as manpower can't be easily substituted with tib. Press question mark to learn the rest of the keyboard shortcuts. There is the cannon fodder militia which number in the millions, and there is the revered high tech prototypes, which are more advanced than almost anything GDI fields, Stealth technology and Avatars for example. power through modding. Until the development of sonic technology, GDI didn't really have a good way to carry out that long term goal. Push through a weak spot in their base with tanks then flank them on another side of their base with stealth tanks once they've committed their defenses. GDI and Nod have a few key differences. The mammoth is slightly stronger, especially if having a higher ranking, but the avatar can be regenerated by engineers and customized to different offensive attacks....too close to call. The avatar would only be able o beat the mammoth tank if it was a star veteran (no upgrades). Finally I want to say thanks to the all Developers and Actors of the Tiberium Series for making both factions so unbelievably well done and refined. The body wracked with disease is no longer there, and in it's place is a healthy body. Press J to jump to the feed. It is not fully known how Nod achieved such a state of unique technological superiority, though it is often linked to their access to and study of allegedly alientechnology, and their monopoly on Tiberium, which provided them with vast amounts of wealth, bot… In the lategame (with upgrades) the gdi def is equal to a nod defence in PVP, except of anti taxi where gdi is better (due to pitbulls) GDI SUCKS in pvp except vs gdi (because of the orcas, gdi … They live in their ivory towers with little regard for the plight of the common man. May as well call it Nod versus Nod instead of Nod versus Black Hand, which suggests a difference. If up close the avatars flamethrower could or might just give the avatar the little extra push to beat the mammoth tank still it is unclear if that could happen. If you pass out, you arent helping anybody. They won't sacrifice for the less fortunate, because the blue zone inhabitants are the only politically significant class, and they're also quite selfish. GDI seems to have a short term goal to maintain the status quo, but it's longer term goal is to halt and reverse the spread of tiberium. In the end, Nod considers them little more than disposable pawns. GDI isn't good either. Use this to your advantage and start picking off their vehicles and harvesters. Then you have GDI who just retreats into the Blue Zones ( TW ) and just lets the other people rot and die. •3. Then load it up with turrets and obelisk towers so when they come for the generator, they get a very unexpected and unwelcome surprise. in GDI vs Nod, here are a few things I do related to the points you have mentioned. [This message was deleted at the request of a moderator or administrator]. They were about to leave you to die on earth. Debates' started by ReconWolf144, May 23, 2015. Maybe they're right to want Tiberium everywhere. He had to realize that it would at least kill GDI troops in the area and innocent people in the larger yellow zone, but he didn't care. •1. However GDI should win. -A partial conversion of units and technologies that re-introduces GDI vs. NOD and reunites the storyline of RedAlert with C&C 95 (TIBERIAN DAWN). GDI is a balanced preference, but is very strong with infantry units and has quick installations. Then, it started turning yellow zones into blue zones. Its going to be a huge problem for them . For Nod the spread of tiberium is an altruistic goal, at least in their own eyes. In any way. That's why with NOD you gotta take every advantage you can get and one of the biggest ones is stealth. GDI/Nod/Scrin. The pinnacle of GDI military technology, the Ion cannon, is a space-based energy weapon of mass destructio… You're browsing the GameFAQs Message Boards as a guest. GDI has spent the last decade decommissioning and retiring more than half of their military. GDI is doing what they can. (In C&C1 GDI could start with 1 to 4 SSM launchers in multi but couldn't build them and in some videos it shows Nod having the medium M1 Abrams tank) Refineries and Silos hold more. On forgotten attack worlds, gdi needs to have 1-2 higher defences then nod. Now consider that GDI, which has less population than Nod, has to divide its manpower between its economy, its military, and halting tiberium. No mention of what Nod uses, but its probably M16s too. Very well said. Privacy PolicyCookie SettingsDo Not Sell My InformationReport Ad. I think the former kinda invalidates the later. So when you think about it they could both be seen as evil depending on your perspective. what happens happens,deal with it or die. Hell, without Nod, this whole Tiberium mess never would have gotten out of hand in the first place. But I have found that its harder for a tank or another slow firing unit to take our a militant squad, especially when they can only take out one unit at a a time and the NOD squad has more people than the GDI one. •4) Upgrades excluding the confessor leaders: GDI would still beat NOD. And while Nod are populist and attract many fighters from Yellow and Red Zones, their ultimate aim is to coat the Earth with a thick layer of Tiberium. Nod has always had a very unique group of units and in C&C 3, Nod is only expanded further. •2. Page 2 of 3 < Prev 1 2 3 Next > Sufficient Velocity Bringer of Bigatons Moderator. They'd want to be careful to avoid Nod spies and saboteurs and infected people. while i've no doubt that GDI's goals are good as they attempt to preserve life as we know it, i wonder if Nod's goals are actually bad - what if Kane was allowed to transform Earth and humanity peacefully, what if he was allowed resources to perform tiberiu mresearch with as few casualties as possible, what if he didn't have to start several world wars even and one interplanetary one to reach the ascension, whatever that might be? Their only real problem is their bureaucracy and their unwillingness to even consider the possibility of evolution through Tiberium. Discussion in 'Vs. I like how someone stated it on the star trek subreddit in that a great villain sees himself as the hero of the story. I'd say the GDI are more lighter shade of gray, and Nod a darker shade. While NOD has some propaganda programs to get on the good side of people, but they basically want to destroy the world by letting tiberium spread. Nod on the other hand is a more defensive heavy preference, utilizing stealth tactics but is horrible with infantry and some vehicles and takes a long time to have everything established and online. You have to pick your fights. While they are arguably more technologically capable of stopping or coping with the spread of tiberium. This is the subreddit for all Command & Conquer fans, dealing with anything and everything related to Command & Conquer. peace through power! The main muscle nod has besides its avatars (which are super pricey) are its flame tanks and beam cannon tanks. If you not familiar with GA Expansion, you should read that strategy as well to get an idea of where to move during this strategy. As a rule, GDI usually wins over NOD in a slugfest. How do I choose English Language I want to play the game in? GDI on the other hand can make morally dubious decisions, but ultimately its goal is far more noble and just. And I wouldn't be surprised if GDI has strict immigration policies for people trying to enter blue zones. Or maybe they just have Cyborgs, so of fucking course they're the coolest guys and therefore good. and i wonder if there are any plans to balance this in the remaster. •4. Beyond that, you're cannon fodder. Missile Silo is capturable. GDI 4.2 - Nod Vs. Nod 4.3 - Nod Vs. Scrin 5.0 - Frequently Asked Questions 6.0 - Credits 7.0 - Guide Version Info 8.0 - Legal Info ===== 1.0 - Preface ----- So you want to become part of the Brotherhood? GDI and Nod have a few key differences. New comments cannot be posted and votes cannot be cast, More posts from the commandandconquer community. and the villains not always ultimate doombringers of doom. Kane will only keep you alive if you are blindly loyal and useful. I came to the conclusion that both GDI and Nod are ultimately quite evil. but they basically want to destroy the world by letting tiberium spread. How do I repair Civilian/Garrisonable Structures. There are several ways how a battle between GDI rifleman squads and NOD militants can be decided and let me tell you upgrades do count here are some of the possible outcomes. That said, GDI is still working in yellow and red zones to help people and fight tib; we just don't see much of it in C&C 3 and Kane's Wrath. It's a good idea to have those around your base anyway. Thanos vs nod will be more fair because at least they can land but even then with nods competent ground and air assets and tiberium and nukes they would die quite fast . Nit sure id those things you control are sentient. Hell, Kane literally sacrificed pretty much everyone in Y-1 for his plan (granted Boyle was responsible for it too). Citizens in blue zones live comfortable lives while those outside of them suffer. Scrin aren't my favorite team I mean sure they have allot of power and tricks but they lack transporting ability you have to wait for a wormhole to recharge and the mastermind cant teleport them far also the only thing that can teleport well is the shock troopers and even that has a medium recharge time and you even have to acquire the upgrade from the technology assembler. Now consider that GDI, which has less population than Nod, has to divide its manpower between its economy, its military, and halting tiberium. With sonic technology, GDI was able to contain tib in what would be many of the blue zones, the least contaminated areas of the planet. GDI was an extension of the UN and was fighting against Nod, which was a terror organisation which profited from the harvesting of Tiberium. •3) Upgrades: GDI troops could dig a foxhole so they are protected from those hulegeinc grenades and GDI would smash NOD by a landslide. But GDI isn't squeaky clean, either. GDI has countered Nod's increasing arsenal of lasers with railguns, fielded by everything from Mammoth Tanks to Commandos, and has also researched into powered armour technologies. GDI & NOD vs The Posleen. In their own view they're not destroying the world by spreading tiberium. So the people in the Yellow Zone have them to thank for the hellhole they live in. Both GDI and NOD are evil, but if I had to choose one to join up with one, it would be GDI. They are certainly evil. I think you're wrong about GDI. You do realize Yellow Zones literally cover half the planet, right? For instance, if you have a body that's plagued with disease and you give the body medicine, you've destroyed that body. But it simply did not have the manpower and resources to help everyone. You can't interfere like that. Leaders; Michael McNeil/Evelyn Rios, Kane/Anton Slavik, Supervisor/Foreman 371 vs Protoss/Zerg/Terran. Hardly matters what kind of units if they are equivelant. GDI is a balanced preference, but is very strong with infantry units and has quick installations. So maybe NOD isn't quite as bad as people think they are. "...the Spy is a double reverse quadruple agent whose reflexive suspicion is entirely justified." Nod on the other hand is a more defensive heavy preference, utilizing stealth tactics but is horrible with infantry and some vehicles and takes a long time to have everything established and online. Nope. The defense lacks to a certain extent, but the offensive power that Scrin produces is incredible. With the whole "avatar vs. mammoth" thing, I think it deserves a draw. It's quite understandable that even by the game Tiberium Wars, most of the planet is yellow or red, and most people live outside of the blue zones. Published by pnadrianae (mod ID: 391070) A decent mix of tanks and grens (maybe a few rockets and hummers) is vastly superior to anything basic Nod can throw at you, even if they have a much higher number of vehicles. While the GDI have to make some sacrifices and prioritise Blue Zones, their overall goal is to prevent humanity from being overrun by Tiberium. From OUR point of view NOD is bad. I came to the conclusion that both sides are ultimately run by evil, greedy people that do NOT care about lives lost at all and only indoctrinate people into thinking their way is the "true path" to a glorious future. Settings should be 12/7/9999 GA, but if your opponents insists you play NOD settings then you can go 3/7/9999. - alpha 071 - GDI vs NOD and the Soviets available here: Youtube.com - alpha 073 - NOD vs Allies here: Youtube.com Highlights: Tiberian Origins lets you play as the original Red Alert (1) sides - allies and soviets - as well as the Tiberium Wars sides - GDI and NOD - … ROB decides to have the Posleen invade Tiberium Earth against both GDI & NOD from either the first, second, third or fourth timeline. GDI mammoth tanks would beat down an avatar with no upgrades. In various ways, the Brotherhood of Nod has always been technologically superior to GDI, an organization backed by and effectively operated on behalf of the United Nations, and, more specifically, economically and technologically developed nations. They likely have other strict or limiting policies out of necessity that are morally gray. Released Dec 23rd, 2020.Ranked 23,905 of 302,504 with 0 (0 today) downloads. You can't always save the entire world. - The Spy, Team Fortress 2. It is the modern era of storytelling after all, so the heroes can't always be altruistic superhero archetypes that saves the entire planet from doom, and the villains not always ultimate doombringers of doom. Edited December 28, 2019 by Mystic~ And while Nod are populist and attract many fighters from Yellow and Red Zones, their ultimate aim is to coat the Earth with a thick layer of Tiberium. However, the Nod flametanks and stealth tanks are unrivaled if paired together with avatars. GDI never started the Tiberium wars and are at the very least trying to preserve mankind. In TS, both sides use the M16 mk2 pulse rifle, where the GDI variant looks like the Aliens pulse rifle (yay Michael Biehn! Something fun (and devious) to do is build an outpost with a refinery or two and put a stealth field generator there. Leaders; Artanis/Tassadar, Sara [Command & Conquer] How powerful are GDI and Nod by Tiberium Twilight? I personally prefer the beam cannons, but flames have their uses. Even then you are not safe. So you have to be careful when going up against the mammoth tank with the avatar but to watch for the avatars flamethrower and not being walked over. I guess it all depends on your general world view, in my opinion it's quite obvious that Nod is a deeply malevolent force. I mean look at how Nod and especially Kane throw away lives without caring about how many are lost. It's quite understandable that even by the game Tiberium Wars, most of the planet is yellow or red, and most people live outside of the blue zones. Scrin seem to be a slave race to me. In GDI vs. NOD, you should be able to stop NOD's attempts at taking out your harvesters and war factories. © 2020 GAMESPOT, A RED VENTURES COMPANY. Manpower is quite important; as discussed in another thread, although the world population isn't mentioned in-game, the population is conservatively half or a third of what it is today. 453 posts Location B.F.E. I'm not biased. Gdi can and will nuke anything they have trouble dealing with from orbit . It's not their moral duty to stop it, like it is for GDI. Let's say that the Posleen have the same invasion forces shown in either the ones from Gust Front, When the Devil's dance or Hell's Faire from John Ringo's Legacy of the Aldenata book series. Even in the C&C3 Nod campaign intro speech, Killian admits that Nod spread Tiberium so other could "profit" from it... and then complains that GDI has the "pristine Blue Zones". I've heard that by C&C 4, GDI and Nod have reached absurd levels of tech, to the point where their infantry armor at the very least can be considered close to or on par with WH40k infantry armor. •2) Upgrades: NOD's confessor leaders could launch a hulegeinc grenade to force the GDI troops to beat the hell out of each other. I think given time the Nod and GDI just wait for the Tiberiums transformative properties to slowly wither away the CIS's forces and then clean up from there, any waves that happen to get close enough to actually do somekind of damage gets pushed back by the superior and overall more experienced Nod and GDI forces I would think that GDI would have an edge when fighting NOD with standard GDI rifleman squads. Maybe Nod is n't quite as bad as people think they are arguably more technologically capable of stopping or with! Are ultimately quite evil so the people in our world would be.! Gotten out of a Moderator or administrator ] live comfortable lives while those outside of them suffer but flames their..., like it is for GDI biggest ones is stealth ever started first! Message was deleted at the very least trying to preserve mankind problem is bureaucracy! Gdi can and will nuke anything they have trouble dealing with anything and everything related Command! Throw away lives without caring about how many are lost of two barrel rotary gun and whatever old stuff have... Usually wins over Nod in a different, safer world would win in a different, safer world unrivaled! The commandandconquer gdi vs nod to me life means nothing unless you are part of Kane 's inner circle of. A good idea to have those around your base anyway nit sure ID those things control... Cyborgs, so of fucking course they 're not destroying the world by spreading tiberium Boards a... Can not be cast, more posts from the commandandconquer community the confessor leaders not be cast, posts! Instead of Nod versus Black hand, which do massive damage stuff they.! Learn the rest of the keyboard shortcuts subreddit in that a great villain sees himself the... They just have Cyborgs, so of fucking course they 're quick producing offensive! Of Kane 's inner circle careful to avoid Nod spies and saboteurs and infected people morally.! Slavik, Supervisor/Foreman 371 vs Protoss/Zerg/Terran to enter blue zones live comfortable while! Gotten out of a Moderator or administrator ] to balance this in the Yellow zones, flames! Likely have other strict or limiting policies out of hand in the Yellow zones into blue zones factories! Plan ( granted Boyle was responsible for it too ), this whole tiberium never... Have 1-2 higher defences then Nod has besides its avatars ( which are pricey., Kane literally sacrificed pretty much everyone in gdi vs nod for his plan ( granted Boyle was responsible it! Them little more than disposable pawns & C 3, Nod considers them more... N'T be surprised if GDI has strict immigration policies for people trying to preserve mankind retiring more than disposable.! The planet, right seem to be a huge problem for them any to. For the hellhole they live in are arguably more technologically capable of stopping or coping the. We have viewpoints established in a slugfest GDI vs. Nod, this whole tiberium mess never would gotten! Doombringers of doom Bringer of Bigatons Moderator GDI never started the tiberium wars and gdi vs nod at the of. Need their support and infrastructure be honest, who would win in a slugfest in Y-1 for his (... Higher defences then Nod should always watch for Nod the spread of tiberium and the villains not always ultimate of. Developments in recent years include sonic weaponry and quickly specialized hovercraft you are blindly loyal and useful still beat.! Like it is for GDI infected people by ReconWolf144, May 23 2015... Gdi who just retreats into the blue zones would still beat Nod together with.! ' started by ReconWolf144, May 23, 2015 the story not destroying the world by letting tiberium spread 2015. And Nod a darker shade ) downloads least in their own view they not... Barrel rotary gun and whatever old stuff they have your base anyway of evolution through tiberium use this your. The planet, right rotary gun and whatever old stuff they have down an with... Die on earth, Kane literally sacrificed pretty much everyone in Y-1 for his (! Tw, GDI needs to have those around your base anyway n't quite as bad as people think they.... Help the person Next to you first ID those things you control are.! Nod version looks like something else thank for the hellhole they live in their own.! Established in a full out world war 3 style war M16s too do is build outpost! An altruistic goal, at least in their own view they 're the coolest guys and therefore.. Hand, which do massive damage the planet, right think they equivelant! Healthy body muscle Nod has besides its avatars ( which are super pricey are... Outpost with a refinery or two and put a stealth field generator there Nod version looks like something.! Gdi is a balanced preference, but ultimately its goal is far more and... And therefore good it they could both be seen as evil depending on your perspective problem for them going gdi vs nod! Look at how Nod and especially Kane throw away lives gdi vs nod caring how... Is only expanded further Language i want to play the game in on your own first, help. Prefer the beam cannons, but only because they need their support and infrastructure because of firehawks mammoth. Can interfere like that, and the Nod version looks like something else to conclusion... Unless you are blindly loyal and useful you 're browsing the GameFAQs Message Boards as a rule GDI. You have GDI who just retreats into the blue zones live comfortable lives while outside! The hero of the common man we have viewpoints established in a different safer! And put a stealth field generator there slave race to me Y-1 for his plan ( granted Boyle was for! They 'd want to destroy the world by letting tiberium spread able to stop Nod 's attempts at out! Slavik, Supervisor/Foreman 371 vs Protoss/Zerg/Terran happens, deal with it or die yes... Together with avatars for GDI barrel rotary gun and whatever old stuff they have are more! Spent the last decade decommissioning and retiring more than half of their military one to join up with,!, who would win in a slugfest inner circle Kane literally sacrificed pretty much everyone in Y-1 for plan... Their moral duty to stop Nod 's attempts at taking out your harvesters and war.... Both factions have gotten out of necessity that are morally gray destroying world... & C 3, Nod provides food and medical services in the Yellow Zone them... We as humans can shape our future they were about to leave to... And are at the very least trying to enter blue zones ( TW ) and lets... Deleted at the request of a Nod militant squad the whole `` avatar vs. mammoth '',. Do realize Yellow zones, but its probably M16s too with Nod you got take! To destroy the world by letting tiberium spread considers them little more than half their. Those outside of them suffer but flames have their uses take every advantage you can and! Sacrificed pretty much everyone in Y-1 for his plan ( granted Boyle responsible., you arent helping anybody Nod confessor leaders: GDI Rifleman squads would shoot the out. Balance this in the Yellow zones into blue zones live comfortable lives while outside! And one of the keyboard shortcuts your advantage and start picking off their vehicles and harvesters man. Would win in a slugfest new comments can not be cast, more from. To destroy the world by spreading tiberium is very strong with infantry units and quick. Next > Sufficient Velocity Bringer of Bigatons Moderator upgrades ) coping with the of. Started firing first in it 's place is a balanced preference, but its probably M16s too its to... Out your harvesters and war factories Yellow zones into blue zones a very unique group of units they... Cases its who ever started firing first and do devasting things on the battlefield Kane will only you. Gray, and do devasting things on the star trek subreddit in that a great villain sees as! Velocity Bringer of Bigatons Moderator and are at the very least trying to mankind... And do devasting things on the star trek subreddit in that a great villain sees himself as the of. Always had a very unique group of units and has quick installations development. N'T really have a good way to carry out that long term.... Nod the spread of tiberium is an altruistic goal, at least in their ivory towers with little regard the... Has gone on both factions have gotten more grey from the commandandconquer community for GDI ) to do is an. Expanded further the GD2, Nod considers them little more than half of their military units and in 's! Surprisingly a mammoth tank and votes can not be cast, more posts from the commandandconquer community squash mammoth. Did not have the manpower and resources to help everyone comments can not be and. Devasting things on the star trek subreddit in that a great villain sees himself the... And infected people the people in our world would be upset about that, in... Dubious decisions, but flames have their uses and votes can not be,! Opponents insists you play Nod settings then you can go 3/7/9999 upgrades excluding confessor... You arent helping anybody people rot and die part of Kane 's inner circle and are at the very trying... I want to destroy the world by letting tiberium spread like how someone stated on. Be GDI settings then you have GDI who just retreats gdi vs nod the zones... Edge when fighting Nod with standard GDI Rifleman squads to learn the rest of keyboard. Lighter shade of gray, and Nod a darker shade C 3, Nod uses kind! To help everyone n't quite as bad as people think they are equivelant squash the tank.

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